#include <SimOneIOStruct.h>
◆ accelX
| float SimOne_Data_RadarDetection_Entry::accelX |
◆ accelY
| float SimOne_Data_RadarDetection_Entry::accelY |
◆ accelZ
| float SimOne_Data_RadarDetection_Entry::accelZ |
◆ azimuth
| float SimOne_Data_RadarDetection_Entry::azimuth |
◆ height
| float SimOne_Data_RadarDetection_Entry::height |
◆ id
| int SimOne_Data_RadarDetection_Entry::id |
◆ length
| float SimOne_Data_RadarDetection_Entry::length |
◆ name
◆ oriX
| float SimOne_Data_RadarDetection_Entry::oriX |
◆ oriY
| float SimOne_Data_RadarDetection_Entry::oriY |
◆ oriZ
| float SimOne_Data_RadarDetection_Entry::oriZ |
◆ posX
| float SimOne_Data_RadarDetection_Entry::posX |
◆ posY
| float SimOne_Data_RadarDetection_Entry::posY |
◆ posZ
| float SimOne_Data_RadarDetection_Entry::posZ |
◆ probability
| float SimOne_Data_RadarDetection_Entry::probability |
◆ range
| float SimOne_Data_RadarDetection_Entry::range |
◆ rangeRate
| float SimOne_Data_RadarDetection_Entry::rangeRate |
◆ rcsdb
| float SimOne_Data_RadarDetection_Entry::rcsdb |
◆ snrdb
| float SimOne_Data_RadarDetection_Entry::snrdb |
◆ subId
| int SimOne_Data_RadarDetection_Entry::subId |
◆ type
◆ velX
| float SimOne_Data_RadarDetection_Entry::velX |
◆ velY
| float SimOne_Data_RadarDetection_Entry::velY |
◆ velZ
| float SimOne_Data_RadarDetection_Entry::velZ |
◆ vertical
| float SimOne_Data_RadarDetection_Entry::vertical |
◆ width
| float SimOne_Data_RadarDetection_Entry::width |
The documentation for this struct was generated from the following file: