#include <SimOneIOStruct.h>
◆ actorName
◆ axisDistance
| float SimOne_Data_MainVehicle_Body::axisDistance |
◆ chassisHeight
| float SimOne_Data_MainVehicle_Body::chassisHeight |
◆ chassisWidth
| float SimOne_Data_MainVehicle_Body::chassisWidth |
◆ cmFrontAxisOffset
| float SimOne_Data_MainVehicle_Body::cmFrontAxisOffset |
◆ cmHeight
| float SimOne_Data_MainVehicle_Body::cmHeight |
◆ cmYOffset
| float SimOne_Data_MainVehicle_Body::cmYOffset |
◆ frontLeftWheelOffset
| float SimOne_Data_MainVehicle_Body::frontLeftWheelOffset |
◆ frontRightWheelOffset
| float SimOne_Data_MainVehicle_Body::frontRightWheelOffset |
◆ frontToFrontAxis
| float SimOne_Data_MainVehicle_Body::frontToFrontAxis |
◆ instanceId
◆ mainVehicleId
◆ rearAxisToRear
| float SimOne_Data_MainVehicle_Body::rearAxisToRear |
◆ RearLeftWheelOffset
| float SimOne_Data_MainVehicle_Body::RearLeftWheelOffset |
◆ RearRightWheelOffset
| float SimOne_Data_MainVehicle_Body::RearRightWheelOffset |
The documentation for this struct was generated from the following file: